Material

Material properties

Name Description Inherited Exported to Kanzi Engine
Material Type Material type of this material Yes No

Material available properties

Name Description Inherited Exported to Kanzi Engine
Is Used by Code Whether or not the application code uses this asset. Used for determining unused assets. No No
Disable KZB Export Disables the exporting of the item into KZB. Can be used for, e.g. letting items out from certain profiles. The disabled items are always included in preview. No No
Brush Color Color for brush. Set alpha to 0 to disable brush. No Yes
Brush Texture Texture for brush. No Yes
Directional Light Directional light settings No No
Point Light Point light settings No No
Spot Light Spot light settings No No
Global Ambient Color The color that is multiplied automatically with the "Ambient" property of the materials in the scene. No Yes
Glyph Texture The automatic texture of the glyph cache No Yes
Font Color Sets the color of the text. No Yes
Texture1 Sets the second texture you want the Blit Render Pass to blit. No Yes
Texture2 Sets the third texture you want the Blit Render Pass to blit. No Yes
Texture3 Sets the fourth texture you want the Blit Render Pass to blit. No Yes
Texture0 Sets the first texture you want the Blit Render Pass to blit. No Yes
Blend Intensity Controls the intensity how materials are blended on top of the existing color.
Attached property enables overriding of the blend intensity of the used materials at render pass or object node level
No Yes
Ambient Color The color of the material when no light are present No Yes
Diffuse Color The color of the material when it is lit by a light No Yes
Emissive Color The color of the light that is emitted from the material surface No Yes
Mask Texture Texture for masking other texture or color No Yes
Mask Texture Offset Sets an offset for mask in materials No Yes
Mask Texture Tiling Determines how many times mask is presented in material No Yes
Specular Color The color of the specular reflection No Yes
Specular Exponent Determines the size of the specular highlight No Yes
Texture The texture of the material No Yes
Texture Offset Sets an offset for texture in materials No Yes
Texture Tiling Determines how many times texture is presented in material No Yes
Blend Mode Controls how blending is performed. Attached property enables overriding of the blend mode of the used materials at render pass or object node level.
Use "Alpha: Automatic" setting to use premultiplied or non-premultiplied alpha depending on the value of "Use Premultiplied Alpha by Default" project setting.
No Yes
Opacity Opacity of the node. No Yes
Brush Modulate Color Modulation color for brush. Effects brush rendering that needs color modulation. No Yes
Brush Horizontal Tiling Horizontal Tiling for the brush. Affects the scale of texture coordinates. No Yes
Brush Vertical Tiling Vertical Tiling for the brush. Affects the scale of texture coordinates. No Yes
Export in Asset Package When enabled, this item is exported into asset package if this project is saved as one. No No
Calculated Offset Current relative offset of object in a grid list box, in proportional range [0, 1]. No Yes
Visible Amount in Parent Describes how much of an object is inside its parent. Can be used in shaders to implement fades. Calculated by the parent node. No Yes
Calculated Offset Current offset of item caluclated by the trajectory layout in proportional range [0, 1] (read-only). No Yes
Visibility Across Projects Sets whether this resource is available to referencing projects:
- Project setting uses the value of the Resource Visibility Across Projects property of the project.
- Private makes the resource available only to this project.
- Public makes the resource available in the dropdown menus of referencing projects.
No No
Keep Alive Behavior The keep-alive behavior of this resource. Can be used to deny unloading of the resource. No No
Transition Phase The phase of the transition. For example, use for pixel-based effects. No Yes
Description Add a description of the purpose of this item. To export descriptions
to a plain text file, select File > Export > Export Descriptions.
When you export the kzb file, this description is not included in the
exported file.
No No

See also

Using materials